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R.FOSTER / profile
Portrait of Richard FosterP1 · RICH
CLASS
UX Designer
BUILD
Generalist
ORIGIN
Game Dev, 1995
REGION
Brisbane, AU

LVL 20+ · UX Designer · Accessibility certified

Richard Foster

I make software feel as considered as a good game: readable, responsive, and playable by everyone.

Titles shipped
25
Studios
6
Years XP
20+
CLASSIFIED3 files declassified · 1 pending

Perks

  • Accessibility · Certified (core skill)
  • Systems design
  • User research
  • Prototyping (core skill)
  • Design systems (core skill)
  • Production
  • AI tooling (core skill)

Achievements unlocked

  • UX Designer of the Month
    Flight Centre Travel Group · 2021
  • Certified Web Accessibility Professional
    University of South Australia · 2020
  • Excellence Award, Higher Education
    Torrens University Australia · 2019
  • Disrupt Black Friday Award nominee
    Beyond the Deep, interactive installation · 2018

Codex · Entry 001

Backstory

I'm a UX designer with a generalist streak and more than 20 years across games and digital products. I started in games in the mid-90s, working through QA, production and design roles on PC and console, and shipped 25 titles along the way. Around 2019 I moved into UX full time, focusing on accessibility, research, and the sticky parts of software people use every day.

The games side never really left me. It shows up in how I think about systems, feedback loops and the texture of an interface. Right now I'm designing and building a platform for consulting arborists, experimenting with AI in my design practice, and looking for my next big challenge.

Off the clock I'm playing a lot of games, designing 3D prints on MakerWorld, and posting on Bluesky once in a blue moon (which reminds me, I should probably post something again soon...)

  1. 1995QA
  2. 1997Production
  3. 1998Designer
  4. 2019UX Designer
  5. NowOpen to quests

Prefer the formal version? Download the resume.